The best games of
When it comes to, shall we say, progressive couples, no one tops the open- minded pairings found in dating sims. Enter Resident Evil 4: Otome Edition, a fan-made dating simulator I can't wait to see how the ending is taken from Ashley's perspective. Just look at the ever-transmogrifying Resident Evil series. conditions, then guide them through a nightmarish never-ending semi-existence.
As a developer, its narrative strengths are often overshadowed by the wackier and raunchier elements from Grand Theft Auto. If this next game manages to capture a fraction of the original's magic, it will be worth it. Kris Naudus Senior Editor, Database Dream Daddy Dream Daddy isn't the first to break from the heteronormative conventions of traditional dating sims, and it's easy to dismiss its quirks as mere gimmicks.
But unlike titles that turn the genre on its head, like Hatoful Boyfriend and Doki Doki Literature Club, Dream Daddy shines in how it treats its relationships thoughtfully, and how the romance isn't necessarily the be-all and end-all of the game.
The characters aren't just machines you drop niceness tokens into until a happy ending falls out. The game cares more about the time you spend together than where the relationship ends up. Sometimes you won't get the good ending, and Dream Daddy wants you to know that's okay: You'll always have your quirky daughter Amanda and your terrible dad jokes. Terrible, terrible dad jokes. The choices are unsatisfying and the emotional content is empty.
So the game strips away your choices and in the process hits you right in the gut. You can't save herbut God dammit you will try. However, has been the year of Switch, with franchises like Zelda and Mario rightfully dominating the headlines. The fact that the Switch is also portable probably factored into the decision to put it there, as it won't stray too far from the series' roots.
Andrew Tarantola Senior Editor Horizon Zero Dawn One of the oldest tropes in video games is the premise of the lone hero, imbued with unique powers, who must set out on an impossible quest to save the world. It's the rare gem of a game that demands you save a world you never knew existed, centuries after it was destroyed.
In Horizon Zero Dawnyou play as Aloy, a skilled hunter and an outcast from her village, for reasons she must discover for herself by unlocking the secrets of where she and her people came from. As you battle and hunt your way across a primitive landscape infested with hostile robotic animals and dinosaurs! Into the Dead 2 If there's one thing I like more than shooting robots with a bow and arrow, it's blasting zombies in the face with a double-barrel. Into the Dead 2 is a mobile-based action game that combines the gameplay of survival horror shooters with infinity runners.
It's free to play and a great way to sharpen your zombie-hunting reflexes. World Taking down robotic T. Luckily, that's where Monster Hunter: World will come in. Inthe storied Japanese franchise will finally make its way back to home consoles for the first time since A simultaneous worldwide release -- a first for the series -- will also allow every player, anywhere, to team up and take down their multistory prey.
Breath of the Wild Half of the Engadget team wanted to write about Zelda -- and it's not just because it was the flagship launch title for Nintendo's Switch.
It's also because Breath of the Wild signaled the biggest shift in the series since the N64's Ocarina of Time. That was 20 years ago. BotW isn't just the best game of It might well be the best game of the past ten years. It pulls the long-running series into modern gaming, and does it with a perfectly pitched difficulty curve. There's crafting, weapons that degrade, almost too much to collect and do, as well as magical rune "skills" that make each battle, area and dungeon a toy chest of physics and explosive effects.
That's paired with an incredible degree of navigational freedom. Yes, there are four champions who can should! Or you can just go right up to the castle, armed with a branch, and try to best the end-of-game boss right from the outset. Without even touching the DLC content that's equal parts fan service and new challenge, there's so much to do here -- it's easier to compare BotW to a GTA game in terms of completionist scale. We're still playing it.
Because multiplayer games never die. Even if you're a year late to them. Nothing huge is particularly getting me hyped for That said, I'm hoping Nintendo continues to deliver remakes to the Switch. These are games I never got into when they were originally released, but they fit perfectly on Nintendo's hybrid console.
Already coming up is the chance to play through the Bayonetta back catalog. That should prime me for entry number three. Aaron Souppouris Features Editor Nier: Automata It's hard to adequately recommend Nier: With every attempt, I end up spewing out a never-ending stream of superlatives without ever really saying why it's so special to me.
I talk about the narrative, which defies expectations at every turn; I talk about the gameplay, which is every bit as good as you'd expect from a Platinum Games title, and even more varied. Then there's the soundtrack, which mirrors and enhances the shifts, twists and turns of the story. But then, what of the world Yoko Taro has built, in all its splendor?
Instead I'll just say that I know no one who's finished Nier: Automata and not loved it. It pushes the boundaries of everything it touches, and it's one of the best games I've ever played. Fire Emblem Heroes If it was difficult to define my love for Nier: I adore the Fire Emblem series, and Fire Emblem Heroes is a perfect mobile adaptation of its core mechanics.
If you fail to save the real Chief, the first bad ending has you fighting Shiva as the final boss, and when you beat him, Zan interrogates him to find out where Mr.
X is, but he won't talk, and the crew is at a dead end. A bad ending where the final boss is beaten but time runs out. The bombs explode, people die, the city gets ruined, and the trust the people of the city placed in Axel and the gang is damaged. Bare Knuckle 3 attempts to soften the blow by stating that either way, nuclear war between America and Lima has been prevented.
That the bombs wrecked the city is incidental; in time this tragedy will be forgotten. Final Fight Guy, the second SNES port of the original Final Fightalong with the two SNES sequels Final Fight 2 and Final Fight 3, each had a segmented ending in which a new scene is added to the ending for each difficulty setting, so the full endings are only shown by completing the games on the hardest setting.
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Final Fight 3 has two endings, both depending on the characters being used and whether the bus stop sign is destroyed or not in Round 3. Fight'N Rage has a grand total of fifty-six endings, determined by: The World has multiple endings depending on who you are playing as. Ramona's Ending is the generic one used in the graphic novels and movies. Ramona gets to continue dating Scott and they both go through a subspace door to their future.
Kim's Ending is that Scott and Kim pass by each other one day. Kim has a suggestive smile on her face and she suddenly walks off into the sunset. Holding hands with Knives. Stephen's Ending is that Sex Bob-Omb plays an awesome concert and money randomly rained from the sky.
Maybe it was all just a dream. Nega Scott's Ending is enslaving the rest of the world and sending the rest of the characters off to the salt mines.
Multiple Endings - TV Tropes
Knives ' Ending is marrying Scott against his will. And finally, Wallace 's ending Guardian Heroes has five endings, depending on the choices the player made and the path they took. Whether they have good or bad karma at game's end can alter the endings slightly.
The Heroes side with the Skyborne, slay the Earthblood's leader, and become the Creator's elite warriors. The Heroes defeat Zur and save the kingdom from his villainy. The Heroes defeat the leaders of both the Skyborne and Earthblood, then destroy the Creator.
In so doing, they sever humanity's link to divine powers, allowing them to forge their own destiny. The Heroes destroy Golden Silver and prevent its robot uprising. Valgar, who became a puppet of the Creator, rebels and destroys the Creator with the Undead Hero, saving the world from their schemes. Undercover Cops has a bad ending if the player fails to prevent the final boss from dropping an atomic bomb into the city and seven possible good endings, depending on the number of players and the characters being used.
Charlie Murder has two endings, depending on whether the player had collected all pieces of Smockula or not.
If the player does, a new level will be unlocked and they will fight the Angel of Chaos, make their way out of Hell, reform the band and free Paul from his demons. The Revenge has three endings, one for each difficulty level. In Easy mode, the final boss escapes and mocks the Lee brothers. In Normal mode, the final boss dies, but his last words are left ambiguous.
In Hard mode, the ending is the same as Normal, except the final boss' body turns into a skeleton and there's an extra scene where Billy and Jimmy return to the city to find Marian restored to life. Winning in time allows you to bring Alissa into the real world.
Otherwise, you fail to save her and get an It's a Wonderful Failure ending. The Game Over screen may also count as an "ending" as well, as Mortus uses your death to gain a body of his own and prepares to take over the real world. The ending in The Peace Keepers, or Rushing Beat Syuradepends on what path you took and how many scientists you saved.
However, it'll chose at random between the Scarecrow, Bane, and Killer Croc as to who grabs it. Depending on who you beat last, you'll be treated to a stinger of the Joker, the Penguin, and Black Mask escaping.
The standard ending features Batman capturing Scarecrow, but his identity outed as a result. Completing some of the sidequests in addition to the main plot shows Batman destroying the Batsignal and going home, only for it to blow up with him and Alfred seemingly inside. The Golden Endingachieved through completing all the sidequests in addition to the main plot, expands on this, showing Batman saying goodbye to Commissioner Gordon before heading home and a Time Skip that shows Gordon has become mayor of Gotham, Tim and Barbara are getting married, and that there's someone dressed as Batman on the streets, though it doesn't clear up if it's a new guy, a hallucination, Bruce's ghost, or even a still-alive Bruce.
Fighting Games In Street Fighter Alpha 3, the ending differs depending on whether the player defeats the final boss M. Bison for every character besides himself and Evil Ryu, Ryu if the player is M. Bison, or Shin Akuma if the player is Evil Ryu: Bison or Shin Akuma as the final boss will show Bison's ending, in which he uses the defeated character's body Ryu in Bison's standard ending to power-up the Psycho Drive and rule the world; losing to Ryu with Bison plays Ryu's ending instead.
Super Street Fighter II and by proxy, Super Turbo allowed players to decide whether Chun-Li would continue her career as a detective or live her life as a civilian: Regardless of which career path she chooses, she still ends up getting into fights. Jun the Swan's ending parodies the above Chun-Li ending in Tatsunoko vs. United By Fate has a "poor" ending for each character if you didn't fight the True Final BossHyo; these endings are all the same — the character and their partner standing over a defeated Raizo, the narrator noting they had not yet met the "real power" behind the story.
The best games of 2017
Meeting certain requirements unlocks the fight with Hyo, who can be defeated to get the character's "good" endings. Of the "good" endings, the one for Hyo is actually a "bad" ending: In the sequel Project Justice, one bad ending is shown if you beat the Darkside Student Council story, which focuses around that game's Big BadKurow.
His plan to take over the school succeeds, and unlike Hyo, he gloats about his victory — and celebrates by petting the hair of his sister Yurikawhom he has brainwashed into becoming his follower along with most of the game's cast. The second bad ending in PJ happens in the Gedo High story. After winning that fight, an ending is shown where Kurow and his group escape, leaving Daigo dead, Akira in tears over his corpse, and Edge and Gan swearing revenge for Daigo's death.
Razor has a good one, as well, as the kingdoms unite The all-but-forgotten Killer Instinct 2 by Rare has multiple endings for each character.
Basically, whether or not a fatal move is performed or if the background is interactive on a specific character decides the ending; you obviously would want to kill your enemy while leaving any allies alive for the better endings. For one straightforward example, if the player beats the game playing as TJ Combo, if Tusk is alive, TJ Combo sees there is a possibility to rebuild his name in the past, so he foregoes returning back to the present and becomes a champion.
If Tusk is dead, Combo is convinced there are no possible challengers, returns to the present, and starts to rebuild his boxing career. A more complicated example is Orchid: If Jago is alive but Sabrewulf is dead, on his deathbed Gargos reveals Jago and Orchid are siblings and they form a fighting team.
If Jago is dead and Sabrewulf is dead, Orchid lives but mourns the fact that she murdered Jago. If Jago is alive and Sabrewulf is alive, Gargos possesses Sabrewulf and attacks, but Jago successfully kills the demon. If Jago is dead but Sabrewulf is alive, Gargos possesses Sabrewulf and attacks Orchid off-guard; she dies and Gargos gets his revenge. Not all the characters' endings are happy though; some are just less than others. If playing as Spinal, if Kim Wu is alive, he dies; but if Kim Wu is dead, he simply is left to an eternity alone without purpose.
The King of Fighters has two endings, each with its own final boss, depending on how you beat the character Kusanagi: If your score is too low by the time you beat stage 6, Saiki's plans fail and Ash leaves the scene without doing much. Several other SNK fighting games also have multiple endings: These senescent monsters just refuse to lay down and die. Of course, as cinema has taught us, zombies can be endlessly re-invented for new generations.
In the s and s, they were used to explore everything from Cold War paranoia to rampant consumerism, through the films of Lucio Fulci and George A Romero. In the s and s, Danny Boyle and Marc Forster have used them to consider the lurking horror of global pandemics, with the zombie apocalypse becoming a handy symbol for bird flu and ebola. Just look at the ever-transmogrifying Resident Evil series.
But how about a title that lets you play as an undead commander, strategically deploying a mass of zombies against an army of human survivors? Imagine Zombie Pikmin, where players group their monsters into squads then point them toward their prey.
Creative Assembly must have considered it — if only at the pub of a Friday.